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Quartzcomposer

17
Posts
A member registered Aug 23, 2018

Recent community posts

This is lovely! Great music and a fun character and move set. I have two tiny nitpicks- the hitboxes are a tad unforgiving in regards to the spiders and the lasers, and the fact that the bounce height for the springy platforms is different every time makes them a tad unpredictable.

This is so lovely! I kinda freaked out when the demon heads ate my input lol. The theme and styling is so smart and I love the panic of multiple control being lost. I lost both my up and down arrows and the game kinda turned into a really screwed up version of Pong where I had to try and catch my inputs without hitting eyeballs.

God that little dinosaur is really cute. He just walkin along, doesn't care if he's walking on a helicopter. Life is good!

Can't quite tell what is foreground/background, and the collision is a tad buggy but I like the concept and I enjoyed that it kinda felts like the scenery is what moved instead of the player.

Oh my god is the music actually a very funky chiptune cover of Self Control by Laura Branigan? If so that's actually hilarious! Cute little platformer!

Actually playing this "correctly"- like backspacing when there's something wrong (as opposed to just smashing your keyboard) is actually very difficult to do quickly haha

Very fun idea- for me the cats were too small/indistinguishable in order to try to herd individual cats. Whether one got in or not was basically luck. It would be kinda cool if there was a mechanic to pick up one cat at a time, which would allow you to grab specific ones, but to slowly to win that way.

The controls on this feel great! Would be cool if the bullets were less random and more pattern-ed like in Touhou style bullet hells. It also thought I cheated for 4 frames but I didn't- just too fast :)

This is a important message and a interesting way to do it. It would have been cool if we could pick and choose phrases, keep them between messages and build our own response.

Haha this is fun! The attractor/gravity things are a bit too unpredictable in the way they throw your character, I find, but there was much flurried clicking which was great!

Fast and fun! I wish there was one more level of complexity- like that moving over a house you've already collected would un-collect it. In general, the levels were fairly easy with many of the features not needing to be used. I love that it is procedural, but hand designed levels could have a more complex play. 

This is so fun and cute! The rhythm based, open world platformer sorta reminds me of Cadence of Hyrule. I also have a pet parrot so this is literally my favorite.

This is awesome. It's relaxing and easy to grasp but I learned new things while playing, like that I can fertilize the same plant multiple times. One teeny tiny thing is the typing shortcut from the up arrow also copies text that the player didn't write (like it would copy "harvested ...") and breaks the command chain which is sorta annoying. 

Fun concept and wonderful sound effects! I wish you could see the percent you need to mow or some sort of health bar for the grass. Not super replayable but definitely funny.

Same issue as someone mentioned above- I'm on a Mac and my queue doesn't have any more browser/mac games in it. I'm mostly just finding random games from the twitter hashtag and playing them (not singling out friends games or anything), but I can't rate them which is annoying.

Don't quite know how to really play this one- says that moving wards off the cold, but the meter still goes up when I move. Snowball animation is confusing- I don't know where my projectiles are or where they're going.